![]() ![]() RetroArch, which has bsnes, and Snes9x cores. Hit and miss controller support, especially when it comes to XInput devices.ģ. Remember those diagonal lines of offset across older 3D games on certain graphics cards? Yeah. Often buggy graphical output and shader support in standalone Same as with real hardware.Ĭompatible with most games, even many romhacks that make use of emulator quirks. ROM hacks designed around emulator quirks will most likely not work. And it's just a missing shadow even for that. You do NOT need the accuracy build for anything but one game. Should play any and all commercially released games without trouble, assuming you have the power.īalanced works. I don't think you need to download them though, RA comes with a shitload of shaders now to play with. If you really wanna take advantage of RA, set up per-system configs then check out the Game Boy shaders if you never have before. They also recently added in PPSSPP but the audio is glitchy. I find Desmume in it a lot better and smoother than the standalone emu, must have something to do with RA's superior vsyncing method or something. I actually only just updated to the newest RA a week ago despite the decline navigation. You can edit them via cfg with "retroarch-core-options.cfg" but you probably won't find anything in there that isn't already shown in the GUI. There aren't many core options implemented for certain libretros, some of them have almost everything you need to tweak though. You should see the awful new UI they're implementing next, it's identical to Sony's clunky, side scrolling crap you find on PS3 and such. Having to navigate a menu without mouse support while on a PC is retarded. ![]() ![]() Spekkio I hate that RetroArch GUI, it's like zsnes all over again or something straight out of early DOS-era. ![]()
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